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Nintendo 64

  1. Our 18 Favorite N64 Games to Celebrate the Nintendo 64′s 18th Birthday

    "Get N or get gtfo." -Grown up Nintendo 64.

    The Nintendo 64 is old enough to vote, buy cigarettes, and fight in wars that don't involve the PlayStation. So, let's revisit a time when you weren't old enough for any of those things with our 18 favorite Nintendo 64 games.

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  2. OUYA Can Play Emulated Games, Will Likely Be Its Sole Purpose

    Well, ladies and gentlemen, it's hardly been two weeks since OUYA development kits reached the hands of prospective and independent game developers everywhere, and already we've seen what may be the zenith of its potential. OUYA owners have been posting gameplay videos on the console's official message boards demonstrating that the console meant to revolutionize the home video game market and provide an outlet for developers is pretty much being used to run emulations of classic games of the past instead, especially titles from the immensely popular Super Nintendo and Nintendo 64 systems.

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  3. A Nintendo 64 Emulator Written in JavaScript

    Lately in the coding world, building a program entirely out of a language that one wouldn't normally associate with the program seems to be all the rage. From building a miniature MMO entirely in HTML5, to making a game of Snake written entirely in CSS, it's an understandably fun and creative hobby to see how far one can bend a certain language. Paul Holden is the newest contributor to this field; he built a Nintendo 64 emulator entirely in JavaScript.

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  4. N64Boy Advance is a Nintendo 64 Stuffed Into a Fake Game Boy Advance

    Modded by Bacteria forum member Hailrazer (a modder various sites occasionally cover) has created this portable Nintendo 64 and Game Boy Advance hybrid, appropriately dubbed the N64Boy Advance. The device sports a GameCube analog stick, smaller trigger buttons, and removes the D-pad, which we all fondly remember as being useful for wrestling games. The N64Boy Advance also features speakers, a 4.3-inch display, and two camcorder batteries to power the probably-hungry beast. Funnily enough, the actual case for the mod is a Game Boy Advance carrying case, which happens to be shaped like a larger Game Boy Advance. Head on past the break to see a picture of the back of the device and a video of the unit in action.

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  5. Nintendo’s Long Legacy of Stubbornness

    With the release of a third generation Wii Remote containing features that should've been in the controller the first or second time around, Nintendo continues a longstanding company tradition that many fans may not associate with the famed developer: Being stubborn. From gamers to non-gamers, "Nintendo" is a household name across the world. Just about everyone can at least identify Mario if given a picture of a fat dude with a big mustache in red overalls. The venerable brand has a storied history full of wonderful ups and terrible downs. Nintendo has left many a legacy, from the success of portable gaming, popularizing the analog stick and force feedback controllers, and even bringing gaming to a much wider audience. But Nintendo is very, very stubborn.

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  6. We Didn’t Get a Metroid for Nintendo 64 Because the Creator Didn’t Know How to Use the Controller

    Yoshio Sakamoto, co-creator of the Metroid franchise, told GamesTM in an interview that a followup on the Nintendo 64 to the universally loved Super Metroid didn't happen because he couldn't figure out how to use the N64's controller.

    This isn't even an exaggeration:

    "I was actually thinking about the possibility of making a Metroid game for N64 but I felt that I shouldn't be the one making the game. When I held the N64 controller in my hands I just couldn't imagine how it could be used to move Samus around. So for me it was just too early to personally make a 3D Metroid at that time."

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  7. Rumor: New GoldenEye?

    GoldenEye 007 for the Nintendo 64 is one of those titles that has lived far beyond its time: the time of its release, the time of its original console, and the time when its graphics would be considered at all revolutionary. Even today, if you're not interested in playing a well tooled first person shooter with three friends who are actually in the room with you, you can always put in the bigheads code and set the game to one-hit-kill and slappers only in order to enjoy a pantswettingly hilarious hour or so. As it turns out, this thirteen year old game may very well be getting some kind of an update.

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  8. SNES, N64 Emulation may be Coming to iPad

    If ThinkGeek ever does get around to making that real-life iCade, it looks like you just may have something to do with it (if you don't mind voiding your iPad warranty and pissing off Nintendo): ZodTTD, the programmer who brought us classic gaming emulators for the iPhone like snes4iphone, psx4iphone, and gameboy4iphone, has unleashed a demo video of an un-jailbroken iPad playing Mario Kart. On Twitter, ZodTTD also posted a picture of an associate playing Super Mario 64 on a jailbroken iPad:

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