I want a pair of these earrings very badly.Read More
Just don't get caught in Mido's circle of death. That dude is a jerk.
Cosmo Wright set a new world record for completing The Legend of Zelda: The Ocarina of Time in 18 minutes and 51 seconds yesterday, and today, he's back at it and trying out new techniques to get even closer to the elusive "perfect run." You can watch his live stream for a master class in Ocarina of Time.Read More
World’s Fastest Zelda: Ocarina of Time Player Sets New Record by Turning Around Doomed Run With Insane Luck
He already shaved seven years off of the game by staying Young Link to the end.
How fast can you beat the greatest Zelda game of all time? (Yeah, I said it.) Not as fast as Cosmo Wright, that's for sure. Cosmo was already the world record holder for completing Ocarina of Time in the shortest time, but he just beat his own record with a crazy technique that only works 8% of the time.Read More
it's time to play the music
Here's a woman playing a medley of Legend of Zelda: Ocarina of Time music on a Zelda-branded ocarina while wearing a Zelda shirt. Oh, and her username is OcarinaDiva. I love it when a plan comes together. Meanwhile (having not played the game) I had no idea an ocarina was a real thing, but she says she's been playing it for twelve years now and that it's her primary instrument. Enjoy! (via Reddit)Read More
Great Moments in Advertising
Robin Williams is a genius. He had a child in 1989 and named her Zelda knowing 22-years later it would make for amazing marketing opportunities. Ok, actually he named her that because he loved the video game so much but just go with it. You may remember the Williams' previously advertised for Nintendo's Legend of Zelda: Ocarina of Time in a saccharine sweet spot but this new one, for Four Swords, is even better because it features a stupendous transformation. I won't spoil it for you - watch! (via DigitalSpy)Read More
Highly Successful Marketing Strategies
At this year's Game Developers Conference, Nintendo showed off a trailer for the upcoming The Legend of Zelda: Skyward Sword. YouTube user FPawesome1 found an amazing little easter egg hidden in the trailer: If played backwards, the music may just drown you in a fangasm of nostalgia. I'll wait while you listen to the trailer, then the audio extract.
All done? How awesome was that? For those scratching their heads, first off, for shame. Secondly, that was Zelda's Lullaby from Ocarina of Time, one of the most iconic pieces of music in video game history. Thirdly, for shame.
(via GoNintendo, thanks James Bishop)Read More
Can Gaming Help "It Get Better?" (GameInformer)
The Plot of the New Torchwood (Bleeding Cool)
Things Gamers Should Relax About (Destructoid)
The 3DS Has a Battery Life (Joystiq)Read More
YouTube user olilord, gives us all a New Year's treat, playing the Korobeiniki, otherwise known as the Tetris theme song, on Link's ocarina in The Legend of Zelda: Ocarina of Time. The creepy look on his face probably stems from him reading the button combination to play the song, and not from being possessed by a Poe.
(via reddit)Read More
Ever wish Link could've shut that damned fairy Navi up? Ever get the feeling that the Great Deku Tree was really just an old plant preying on young children? Ever wonder why pulling the Master Sword out aged Link exactly to the peak of physical ability? Well, now these important questions have been answered. Texas-based animator Ericpowerup brings us a series of Ocarina of Time-based paper cutout animations titled Zelda on Paper, as well as a short at the end titled Metroid on Paper. Ericpowerup says: "So I've been an avid gamer for as long as I can remember, and just recently decided to put the two things I love together to make animated films and shorts based off video games." Check out the video after the break. Read More
The central tenet of good game design is 'Don't make it tedious,' and on that score, the Water Temple from 1998's Legend of Zelda: Ocarina of Time was not a success. Last year, Ocarina director Eiji Aonuma personally apologized to gamers everywhere for the level, which required the player to put on and take off heavy boots a seemingly endless number of times to raise and lower water levels and flip lots of switches. "I am most sorry that it was not easy for you to put on and take off the heavy boots, that all the time you had to visit the inventory. I am very sorry about that. I should have made it much easier to switch to the heavy boots," he said in a 2009 interview. Now, Nintendo is correcting history: During a roundtable at E3, Aonuma said he felt "evil shame" over the design of the Water Temple, and vowed to make it better in the 3DS remake of Zelda: Ocarina of Time.Read More