One of those things is infinitely superior to the others.
I will defend Jupiter Ascending till my dying breath, but yeah, the rest of the nominees for the 2016 Razzie Awards certainly seem deserving of some razzing.Read More
Just to make people like Pixels more.
Sorry to leave you on a downer, but it looks like Pixels is responsible for a load of unrelated videos getting taken down from the Interwebs.Read More
Goin' down with the shit. Er, ship.
I'm not surprised that Pixels is trash, but it seems like Netflix execs didn't gamble on Sandler's metaphorical stock tanking so quickly when they signed that four-picture deal with the star back in 2014. (You know, the deal Sandler agreed to "for one reason and one reason only… Netflix rhymes with Wet Chicks!")Read More
Just the typical sexist, racist, homophobic Sandler cash grab.
Just to save everyone time, let’s get this out of the way right away: Pixels is one of the worst movies of the year.Read More
In case you worried that concept couldn't carry a two-hour movie...
There. Now you don't have to go see Pixels, which you probably weren't going to do anyway—unless you had a major urge to watch a couple hours of mullet!Dinklage, which I would totally understand.Read More
Wreck-It Ralph meets Grown Ups. Yay?
I give it 3 Dinklage mullets out of 5. How are you guys feeling about our first real look at Pixels?Read More
Dany looks different...
What went down on day one of Comic-Con? George RR Martin getting his Daenerys Targaryen on! Benedict Cumberbatch trolling the assembled masses about Doctor Strange! Tatiana Maslany as Shaun (of the Dead)! And mulleted Peter Dinklage welcoming us to the electric dreams factory, suckers.Read More
Is... is that a sassy Dinklage mullet?
Entertainment Weekly just released this first look at the upcoming movie Pixels where a team of gamers battle classic video game characters. According to director Christ Columbus, in this shot they're on their way to battle Pac-Man, but more importantly - Look at Dinklage's sassy mullet!Read More
You may think it's a long way down the road to the chemist's, but that's just peanuts to space!
As Douglas Adams once famously noted, space is big. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is. Graphic artist Josh Worth didn't think you all were quite getting it, so he decided to shrink the solar system down to "tediously accurate scale" for you.Read More
In a new research paper, Microsoft's Johannes Kopf and The Hebrew University's Dani Lischinski describe a new algorithmic method for converting pixel art into sweet, smooth vectors. In the examples above, each of the images in the middle show the results of Kopf's and Lischinski's method as compared to the pixel input on the left and the (worse) results of other depixelating algorithms on the right. (It does make the Space Invader look kind of terrifying, though.) As can be seen from the examples, this could potentially be applied to emulating classic video games, among other uses:
There are many avenues for future work. Obviously, it would be nice to optimize the performance of the algorithm so that it can be applied in real-time in an emulator. Some of the ideas presented in this work can potentially beneﬁt general image vectorization techniques. Another interesting direction would be to improve the handling of anti-aliased input images. This might by done by rendering some curves as soft edges rather than sharp contours. A whole new interesting topic would be to look into temporal upsampling of animated pixel art images. If we magnify from a tiny input toHD resolution, locations are quite quantized which might result in “jumpy” animations. Since many modern display devices are operating at a much higher refresh rate than earlier hardware, one could improve the animations by generating intermediate frames.Full paper here. (Scribd via Reddit | Johannes Kopf's website, Dani Lischinski's website) Read More