Amazing Parents Develop Ninja Pizza Girl Game Based on Their Daughters’ Real World Delivery Experiences

Ninja pizza: pizza that vanishes quickly, without a trace.

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The idea behind Ninja Pizza Girl is simple: the developers’ daughter is a kung fu-practicing pizza delivery girl in reality, and they wanted to make a game which showcased that real life experience in a fun way and also addressed real world issues we’ve all faced. The game looks to do just that by having you deliver pizza parkour-style and fight some pretty unconventional villains—garbage-throwing, insult-slinging peers.

As Disparity Games, the Ninja Pizza Girl team, puts it:

Ninja Pizza Girl is the story of Gemma, a sixteen-year-old girl working as a pizza delivery girl in a cyberpunk dystopia. She lives in a world where slums teeter on top of skyscrapers, where powerful mega-corporations exploit the poor and where quality pizza is hard to come by. Gemma must fight to keep her ideals, her family and their business intact in face of the most merciless enemies known to any teenage girl—other teenagers.

For a game about running across rooftops and balconies, jumping on enemies’ heads, and swinging from flag poles, it’s something we can all relate to thematically. Instead of losing health when things aren’t going well, you’re being bullied and having a rough time, the game world’s color drains, and Gemma might slip into depression.

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Disparity promises that being mocked and having your mistakes filmed and ridiculed by the game’s enemies has a lot more emotional resonance than all the bullets, blood, and gore in the mainstream gaming world. Just beware if that sounds like it hits a little too close to home for you or your loved ones, because it’s a big part of the game.

To finish the game, the family development team needs your help, and you can go check out a Ninja Pizza Girl demo (PC only, though the full game will release cross-platform and on consoles, too) on the game’s Kickstarter page. Then, of course, you can make a donation in exchange for the usual backer rewards and the good feeling that comes from helping a game with a female protagonist that really has something to say.

(via Polygon, image via Ninja Pizza Girl)

Previously in badass women in gaming

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Dan Van Winkle
Dan Van Winkle (he) is an editor and manager who has been working in digital media since 2013, first at now-defunct <em>Geekosystem</em> (RIP), and then at <em>The Mary Sue</em> starting in 2014, specializing in gaming, science, and technology. Outside of his professional experience, he has been active in video game modding and development as a hobby for many years. He lives in North Carolina with Lisa Brown (his wife) and Liz Lemon (their dog), both of whom are the best, and you will regret challenging him at <em>Smash Bros.</em>