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Zelda’s Temple of Time Remade in Unreal Engine 4 Makes Us Hope for HD Zelda at E3

Somebody help. What are the notes to the Prelude of Light again? I need to get to this temple.

The bar has been set, Nintendo. I’ll be surprised if we don’t get a look at the next Zelda game at E3 this year, and one fan’s recreation of the Temple of Time in the Unreal 4 engine has me foaming at the mouth for an HD Zelda. Congratulations, Temple of Time. You’ve done your job: I feel like a kid again.

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If you can make a Zelda game prettier than this, Nintendo, and make it equally deep and fresh in the gameplay department, I just might be drawn back in for one more sequel.

(via Eurogamer, image Michael Eurek via Vimeo)

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Dan Van Winkle
Dan Van Winkle (he) is an editor and manager who has been working in digital media since 2013, first at now-defunct <em>Geekosystem</em> (RIP), and then at <em>The Mary Sue</em> starting in 2014, specializing in gaming, science, and technology. Outside of his professional experience, he has been active in video game modding and development as a hobby for many years. He lives in North Carolina with Lisa Brown (his wife) and Liz Lemon (their dog), both of whom are the best, and you will regret challenging him at <em>Smash Bros.</em>

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