Remember: Super Nintendo World is actually a thing that's happening. Universal Studios Japan, its geographical home, doesn't want you to forget it either, as they just had a pretty "big deal" groundbreaking ceremony that officially kicked off construction of the landmark theme park.Read More
Things We Saw Today: Everybody Photoshopped Lin-Manuel Miranda’s Dog Into Everything and It’s All Amazing
If you want to spend the rest of your day looking at Lin-Manuel Miranda's dog, Tobi, photoshopped into a bunch of different photos, then look no further.Read More
Nintendo’s NX Apparently Skipped E3 so Microsoft and Sony Couldn’t Copy, Not Because It Wasn’t Ready
Imitation is the sincerest form of flattening the competition.
Nintendo mentioned at E3 in 2015 that their next console, codenamed Nintendo NX, would be revealed at E3 2016, but fast forward to earlier this month, and that's not what fans got. Nintendo announced before the show that the NX wouldn't be there, but that left a lot of speculation as to why. While you may have assumed they went back to the drawing board to add VR capabilities, it turns out they were just afraid of copycats.Read More
You probably remember World 1-1 so well not just because of the amount of time you played the game. You remember it because it's one of the most impeccably designed levels in game history.Read More
Brb. Digging out several unfinished Nintendo fic scripts.
Nintendo's living, breathing Super Mario maker (not to be confused with the game of the same name that allows you to basically play with his imagination), Shigeru Miyamoto, says Nitendo is finally reconsidering their position on getting into the movie business!Read More
Our soft, fuzzy bodies are ready.
Last year, Nintendo went with Robot Chicken-style action figure stop motion animation to present their wares at E3, so this year they topped it with puppets. Puppets made by the actual Jim Henson workshop. So if you shouted, "Oh my God, Nintendo MUPPETS!" like a large portion of our editorial staff during their show, you were pretty much dead-on.Read More
Buy more; pay less? Yes, please.
There have been a lot of rumblings about Nintendo in the press lately, but last night's investor briefing finally brought everyone some rumblings from Nintendo, and it was pretty good news. They laid out their plans for the coming year, and while they're stuck with the Wii U for now, they've got a few solid ideas for how to turn things around.Read More
It's like some kind of Shigeru Miyamoto cosplay situation.
Shigeru Miyamoto is responsible for many of the most iconic video game characters ever. He gave us a lot, and artist Butcher Billy wanted to give something back. That's why Billy made these beautiful images of Miyamoto as some of his most beloved characters. Check them out, they're really something special.Read More
You're welcome, Internet.
It's Game Week over at Late Night With Jimmy Fallon, and since Fallon has basically the best back-up band ever in The Roots, he used their unique talents to answer an audience request for lyrics to the Super Mario Brothers theme song. As you can see, it was a great success -- Tariq had some surprisingly poetical things to say about the Mushroom Kingdom. Check out the video and transcript right here.Read More
Though Nintendo is basically omnipresent at this point (regardless of how much or little money their devices are printing), there are still some unsolved mysteries in the Nintendo universe, and a few mysteries left to create. For instance, have you ever wondered how Bowser has all of those children that first appeared in Super Mario Bros. 3, even though there's never a mention of a wife or mother? Have you happened to wonder why Mario has held a lot of blue collar jobs over the years, but somehow wrangled his way into becoming a doctor once upon a time? The esteemed and kind of insane Shigeru Miyamoto elucidates.Read More
Shigeru Miyamoto was once, and occasionally still shines as, an entertainment genius. He's the father of Mario and Zelda, and has pretty much been Nintendo's creative force ever since he began his work there. Though Nintendo has its ups and downs more than any other console developer in the gaming industry, and even if Nintendo has left a bad taste in your mouth for years, it'd still be pretty difficult to imagine a gaming landscape without Shigeru Miyamoto. In an interview with Wired, Miyamoto revealed that we're one step closer to that kind of landscape, for better or worse, as he stated he is stepping down from his current position at Nintendo and will be focusing on making smaller games.Read More
For the uninitiated, speedrunning is a common practice in the gamer world where people attempt to beat games as quickly and efficiently as possible, leading to some very impressive results. Andrew Gardikis set the Super Mario Bros. speedrunning record at 5 minutes back in 2007, but he couldn't recreate the feat at an event celebrating the 25th anniversary of Super Mario Bros. at Manhattan's Nintendo World Store when Mario creator Shigeru Miyamoto was watching.Read More
A booklet included in the garishly-named Super Mario Collection Special Pack contains Shigeru Miyamoto's original plans for Super Mario Bros., which included Mario flying around with the help of a rocket and having rifles and beam guns available for use.Read More
The iconic classic game designs that we take for granted and seem simple to us today were often the product of tremendous amounts of thought. If you haven't read Nintendo design legend Shigeru Miyamoto's amazing interviews with Nintendo president Satoru Iwata on wii.com, you really should; in this one, he talks about how painstakingly the first level of Super Mario Bros. was engineered to teach the player that mushrooms were good and not bad.
In this vein, Dutch gaming magazine Control has published some neat early sketches of Pac-Man as it was designed by Toru Iwatani. Again, the amount of craft in the graph paper sketches -- really love the football diagram-like arrows depicting the ghosts in motion -- is truly impressive. Note the lack of teleportation gaps from one end of the screen to the other. It's also neat to see the honing involved in determining the precise proportions of our favorite pizza-shaped pill gobbler.
Full pics below:Read More
In an interview with Edge Magazine yesterday, Shigeru Miyamoto made something of an alarming pronouncement.
Probably the other thing that we are desperate to realise is the core [online] business structure... Do we need to demand customers pay monthly fees to enjoy online activities? Or give an online subscription that is free of charge, but then offer something extra for people that pay, so that they get some extra value? With these core business strategies I think we are less active than we should be.Does this mean that the free online gaming of the Wii and DS will go the way of the dodo? Read More
Just before accepting his British Academy of Film and Television Arts Fellowship yesterday, Shigeru Miyamoto was caught mentioning everybody's favorite onion people by the Official Nintendo Magazine. From their Twitter:
ONM is at the BAFTAs! Miyamoto just told us Pikmin 3 development is "well under way".
This week, after months of anticipation, Sony revealed its new motion sensitive controller, the Move, at the Game Developer's Conference. the Move walks a path already trodden by Nintendo's Wiimote, the primary controller for the Wii, and so, one might ask, how does Nintendo feel about this long awaited foray into their territory?
Predictably, they're pretty calm about it. Motion sensitivity has been the Wii's claim to fame, while other consoles have focused on HD graphics and processing power, but now Sony is rolling out the Move, and Microsoft is hard at work on its own motion sensing Project Natal. Kotaku asked Reggie Fils-Aime, president of Nintendo of America, if this might mean that Nintendo should be looking to move into HD.
"For us high definition by itself is not the next frontier," Reggie Fils-Aime... told Kotaku. "For us we need to provide a whole new compelling experience in our next generation."