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Who Would You Remove From Super Smash Bros.?

Smash Bros. Ultimate cast with Everyone Is Here text.

Super Smash Bros. Ultimate, the most recent iteration of the franchise, was introduced with a very clear message: Everyone is here. Nintendo’s crossover fighting game has more characters than ever this time around, currently totaling 76 playable fighters (counting the “echo fighters” as their own characters), with five downloadable characters still to come. With each new installment, fans get hyped up and make their suggestions about who should be added, but what if that gargantuan cast had to be pared down?

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Series creator and director Masahiro Sakurai has already said that he doesn’t think another version that includes every single character will happen again, and he’s previously removed a handful of characters from game to game. (Although, to be fair, he also said he didn’t think he’d personally make a sequel after the last one, and look how that turned out.)

No one wants to see characters dropped from the game (except for the ones they have particular trouble fighting against, maybe), but if cuts to the cast are inevitable for practical reasons … who would you be willing to lose? Where would you draw your lines?

I’ll go first.

1. Chrom

Chrom in Super Smash Bros. Ultimate.

Hailing from Fire Emblem, Chrom is an echo fighter of an echo fighter, based on Roy (and partly Ike), who was originally based on Marth in Melee, although he’s much more his own fighter these days. Chrom, on the other hand, isn’t really. Fire Emblem still has plenty of representation from Marth, Lucina, Roy, Ike, and Robin, so losing Chrom seems like an easy call.

2. Pichu

Pichu uses Thunder in Super Smash Bros. Ultimate.

This one makes me incredibly sad, because Pichu was one of my favorites in the GameCube’s Smash Bros. Melee despite how terrible he was in that game. I was thrilled to see him return to Ultimate, and he’s actually pretty good this time around, but I’d understand if he were left behind for the next game.

3. Lucario

Lucario charges aura sphere in Super Smash Bros. Ultimate.

Lucario kind-of-sort-of replaced Mewtwo in the transition from Melee to Smash Bros. Brawl, being a more recent Pokémon, at the time, than the rest of the ones in that game. However, going forward, I wouldn’t miss him much, and there are plenty of other Pokémon to go around in Smash.

4. Young Link

Young Link drinks Lon Lon milk in Smash Ultimate.

This one also hurts because the Nintendo 64 entries in the Zelda series are some of my favorite games, period, and they prominently featured Young Link. However, two Links are enough for one Smash game, and while I personally have less affection for Toon Link, I think it makes more sense to keep the character that seems least like regular Link.

5. Mii Fighters

Mii Fighters being boring in Smash Bros. Ultimate.

This is an easy one for me, because I’m not really a fan of these characters to begin with, because playing as prominent video game characters is part of the draw of Smash for me. Playing as or against Mii fighters doesn’t provide the same feeling as the rest of the cast as far as I’m concerned, and I wouldn’t miss them a bit. (I haven’t even bothered unlocking them all in Ultimate.)

6. Corrin

Corrin in Super Smash Bros. Ultimate.

Corrin, another Fire Emblem character, was one of last DLC additions to the previous Smash installments, mostly due to being the protagonist of the most recent Fire Emblem game at the time. I can’t think of anyone else in the cast (except for Mii fighters) who seems less important in a game about bringing video game icons together.

7. Characters who could just be alternate costumes

Dr. Mario in Super Smash Bros. Ultimate.

This covers a wide range of characters, including Daisy, Doctor Mario, Lucina, Dark Pit, Wolf, and Richter. Bowser Jr. allows the player to choose any of the Koopalings, complete with their own names and sound effects, and there’s no reason these characters couldn’t do the same with Peach, Mario, Marth, Pit, Fox, and Simon, the characters they’re based on.

It may seem like a small distinction, since they’re already so similar to their counterparts, but they all have differing characteristics to varying degrees, and making them simply alternate costumes/voices for existing characters would cut down on what the development team has to deal with to include them.

8. Characters on the borderline

I don’t know. This list is kind of sparing compared to the vast number of characters I’d keep. Maybe I’d get rid of Zero Suit Samus and Toon Link, too, going with a strategy of not letting any character appear in the cast more than once. Maybe I’d even cut Roy again, like Brawl did. Maybe Incineroar, Greninja, Ice Climbers, and Piranha Plant, too.

Maybe I shouldn’t even be keeping some of the characters I’ve firmly decided on keeping. Should all the characters from the original Nintendo 64 Smash Bros. automatically be included, or not?

They’d all be tough decisions, and a lot of factors would go into making them. It’s hard to even decide on criteria when some characters are decidedly less iconic than other members of the cast, but they provide a unique fighting style. I’m honestly not really sure which way I’d go on some of these if I were actually in the shoes of whoever takes charge of the next installment.

So what about you? Who would you be willing to live without, and how would you make the call?

(images: Nintendo)

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Author
Dan Van Winkle
Dan Van Winkle (he) is an editor and manager who has been working in digital media since 2013, first at now-defunct <em>Geekosystem</em> (RIP), and then at <em>The Mary Sue</em> starting in 2014, specializing in gaming, science, and technology. Outside of his professional experience, he has been active in video game modding and development as a hobby for many years. He lives in North Carolina with Lisa Brown (his wife) and Liz Lemon (their dog), both of whom are the best, and you will regret challenging him at <em>Smash Bros.</em>

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