Game Dev Erin Robinson Talks About The Making Of Gravity Ghost
Mar 25th, 2015, 10:00 am
Have you ever wondered what it takes to make your own game? Or better yet, can you imagine yourself dedicating hundreds of hours of game development for one game? Erin Robinson, an independent game developer whom we previously spoke with about Gravity Ghost, gives us the low-down in this short documentary about her journey and experience developing the game.
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Kaira is perpetually hungry and when she is not thinking about food, she is either busy developing games or scrutinizing ecological patterns. You can tweet to her about hedgehogs and cupcakes @zovfreullia.
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