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Halo: Reach Leaked From Xbox Live

So here’s the problem with using a highly unorthodox method of sharing review copy for your highly anticipated new edition of a historically popular franchise with reviewers, namely, putting it up for sale on your online store for anyone who has the proper code.

The problem is: it is very likely that people will find a way to trick your servers and subsequently obtain and leak the game.

Apparently Microsoft hadn’t figured that out exactly when it put Halo: Reach on the Xbox Live Marketplace.

Four days ago, Halo: Reach appeared on the Xbox Live Marketplace for the low, low price of $1,250.  But even if you managed to scrape together 99,999 MS points, you’d still have to enter a 25-character code in order to actually get the game.

But, as Joystiq points out:

Modders at found a way to trick Microsoft’s servers… It appears that the game is leaking other places as well — at least one video shows off a tour of Forge in the game’s Firefight mode, and spoilers for the game can be found everywhere from Bungie’s official forums to NeoGAF.

Halo: Reach will not be officially released for another month, and when it is released it will not be available anywhere except a retail store, so it remains a mystery as to why Microsoft decided to distribute digital review copies in this way in the first place.

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Susana Polo thought she'd get her Creative Writing degree from Oberlin, work a crap job, and fake it until she made it into comics. Instead she stumbled into a great job: founding and running this very website (she's Editor at Large now, very fancy). She's spoken at events like Geek Girl Con, New York Comic Con, and Comic Book City Con, wants to get a Batwoman tattoo and write a graphic novel, and one of her canine teeth is in backwards.