There's no cross domain hackery or tracking voodoo, it's just some sweet jQuery animations.
Please, think of the animations.
In the meantime, enjoy the html version below. I guess. If that's your thing.
Allow Us To Explain
Yesterday afternoon saw the bombshell news (for nerds, anyway) that Disney had, for $4 billion,
acquired Lucasfilm and its subsidiaries, and was pushing ahead on Star Wars: Episode VII for 2015. George Lucas would stay on as a "creative consultant," the smallest role he will ever have taken in the making of a live action Star Wars movie yet. Disney now owned special effects titans Skywalker Sound and Industrial Light and Magic, ironic, as the latter was the company out of which Pixar was spun.
And while the elephant in the room is certainly the fact that Disney is now in creative control of the
Star Wars franchise, lets not forget some of the other intellectual property that Lucasfilm has under its belt. Here are five other properties that Disney might just be thinking about now.
Now this one should be the no-brainer, the easy one. George Lucas and Steven Spielberg's legendary adventure series
Indiana Jones, which, like Star Wars, is already featured in Disney parks. The Indiana Jones franchise, however, includes a vast swath of books, video games, and the television series The Young Indiana Jones Chronicles. Disney's acquisition of LucasFilm is very clearly part of their ongoing move to sharpen up their hold on the young male audience, and purely speculatively, a revival of TYIJC could dovetail nicely into that. Whether Disney would be involved in more movie installments is more murky: as commenter Floofdoof points out, Paramount is contracted to make further Indiana Jones movies, should they happen.
LucasArts is the videogame imprint of LucasFilm, the developer behind games like
Star Wars: Force Unleashed and, my personal favorite, Star Wars: Pit Droids ( ohmygosh what do you mean ). But in the gaming community LucasArts isn't most famous for its there's a version for my phone now Star Wars games. No, it's most famous for the effect it had on the renaissance of adventure games in the early '90s, with titles like The Curse of Monkey Island, Day of the Tentacle, the early Sam & Max games, and Grim Fandango. Disney already has its own developer, Disney Interactive Studios (remember Epic Mickey anyone?), with various subsidiary developers. LucasArts likely stands to become another one of those.
One other interesting note: Disney now owns a real MMO, not a kiddie one:
Star Wars Galaxies.
Yes, ladies, Disney now has a stake in
Labyrinth, the cult hit that happened when Jim Henson and David Bowie were allowed to combine forces with nobody telling them "you can't do that with puppets" or "you can't do that with codpieces." I'm not to worried about a remake or sequel just yet: this was a co-production with Henson Associates, now the Jim Henson Company. But Disney has already bought the rights to the Muppets from the Jim Henson Company. If they wanted to grab Labyrinth, this merger makes it all the more easy for them.
Willow, another brain child of George Lucas (directed by Ron Howard), was jointly made with Imagine Entertainment and distributed by MGM. Lucasfilm still retains the home video and premium television channel rights to the movie, and considering their financial woes of late, Disney could probably get the rest of the distribution rights back for a quick deal.
Howard the Duck
Howard the Duck. Yes. Massive flop based on obscure Marvel comics character Howard the Duck, .
Howard the Duck
Imagine. Imagine, ladies and gentlemen, a world in which this $4 billion merger was to consolidate Disney's hold on Marvel Comics characters... beginning with Howard the Duck.
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