comScore TMS Plays Rise of the Tomb Raider Ep 4.5 | The Mary Sue
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TMS Plays Rise of the Tomb Raider Episode 4.5—”Soviet Installation”

Lara Croft investigates one of the many hidden areas scattered around Rise of the Tomb Raider, right before returning to her main mission at the moment, which involves destroying radio towers to take down a mysterious cult whose existence played a role in her father’s death. If you feel lost, you might want to catch up on our previous videos in this Let’s Play, catalogued over in this YouTube playlist.

Also, don’t worry! Rise of the Tomb Raider is heavy on the combat and exploration, but light on narrative. You’ll probably be able to understand what’s going on after a video or two.

Our latest adventurous foray takes Lara inside of a scary cave, and that cave happens to be inhabited by a pack of wolves … yikes? The wolves are understandably mad that Lara wants to go inside their cave. After dying by wolf attacks several times, Lara gets to try out a new gun and regains her chops well enough to fight through the cave. If you want to skip ahead to the sharp-shooting good stuff, watch from 6:19 onward.

Unfortunately, even after Lara gets inside the cave, it doesn’t seem like there’s much to be found in there, unless there’s some pathway that needs to be cleared … perhaps by one of those lanterns? But none appear to be handy, so maybe it’s nothing. I guess that cave isn’t an optional challenge tomb, although there is allegedly one nearby.

Lara wanders around the surrounding areas, jumping up on rocks and planks and swinging across branches looking for lanterns and loot. Eventually, she finds a cool cliffside and a new save point, plus another one of the radio tower consoles that needs destroying. Luckily, the save point means Lara can level up her weapons and skills yet again, so if any more wolves show up, we’ll be well-equipped to take them on!

Lara Croft took quite a beating in this week’s episode, plus we got lost a couple of times, but sometimes it’s just not that obvious where to go and what to do (and what not to do) in this game. That’s the upside, and the downside, of an open world game like Rise of the Tomb Raider. What do you think so far?

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