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Game Changer

Game Changer: Dishonored 2’s Cara Ellison on Experimenting with Narrative Design, Owning Your Talent & the Importance of Self-Care

This week, we sat down with Cara Ellison (@caraellison) narrative designer, columnist, and writer who currently works for Arkane Studios on Dishonored 2 among other projects. Embed With Games, a book following Ellison’s journey from game developer couch to game developer couch across the world is also slated for release in November from Polygon Books.

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Game Changer: Game Orchestrator & Composer Penka Kouneva Talks The Woman Astronaut and the Importance of Collaborators

This week we sat down with Penka Kouneva, who works in both the film and games industry as an award winning composer on games like Prince of Persia and orchestrator on titles such as Bloodborne, Gears of War 2, 3 and Dragon Age II.

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Game Changer: Fullbright Animator Noël Clark Talks Small Companies vs. Freelance, Challenging Experiences, & Advancements in Animation

Welcome to the seventh installment in our new series, Game Changer! Because it’s important to signal boost the work of women in the games industry (especially lately), we’ll be interviewing the awesome, brave, and talented women who bring their voices to indie and mainstream game development.

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Game Changer: Game Maker & UX Designer Catt Small talks Multifaceted Skill-sets, Interactive Technology and Diverse Industries

This week we sat down with Catt Small (@cattsmall), Game Maker & UX Designer/Developer, and co-founder of Tech Under Thirty, Code Liberation & Brooklyn Gamery.

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Game Changer: Fullbright Environment Artist Kate Craig Talks Traditional Art vs. 3D Art and Technological Barriers

This week we sat down with Kate Craig (@koalaparty), Environment Artist at Fullbright Company, to talk a bit about her career and her hopes for the future.

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Game Changer: Talent & Production Coordinator Becky Dodd on Working at Naughty Dog & Having the Courage to Pursue Your Career

This week we sat down with Becky Dodd (@thebeckydodd), Talent & Production Coordinator at Naughty Dog, who has also worked as a VO Talent Agent and Voice Director with voice actors like Troy Baker and Jennifer Hale.

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Game Changer: Lead Programmer Brie Code Talks Exciting New Diversity Initiative at Ubisoft Montreal And Making Games More Accessible

This week we sat down with Brie Code (@briecode), Lead Programmer at Ubisoft Montreal, who has also worked at Relic Entertainment and Pandemic Studios on the Assassin's Creed franchise and games like Child of Light, and is helping to launch an exciting diversity initiative at Ubisoft Montreal.

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Game Changer: Developer Anna Megill Talks Representation, Riven, And Ragequitting

Welcome to our new series, Game Changer! Because it's important to signal boost the work of women in the games industry (especially lately), we'll be interviewing the awesome, brave, and talented women who bring their voices to indie and mainstream game development.

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