Key art featuring characters from 'Baldur's Gate 3'

Bodies, Bodies, Baldur’s: Celebrating the Trans-Inclusivity of ‘Baldur’s Gate 3’

There are so many reasons to play Baldur’s Gate 3, even if you’re not super familiar with this genre of game. One major reason that players are fawning over the game (myself included) is its in-depth character customization system, with which you can truly create a character tailored to your own sense of aesthetics and personalization.

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But there was one aspect I wasn’t necessarily expecting: tailoring your character’s genitals. Few games really let you explore genitalia in any meaningful way, yet BG3 has gone the extra mile to really ensure that your character feels like an extension of you—in even the most intimate way possible.

I know, it’s easy to be glib when you’re talking about private parts, especially when you get to cycle through multiple options for vulvas and penises. It’s especially easy to be glib when the default option for vulva is, essentially, a landing strip. But I wanted to take a moment to highlight, and celebrate, the trans-inclusivity that this game is offering.

Baldur’s Gate 3 allows you to go beyond the standard “pick a gender” options most games stick with, and instead lets you choose which “body type” you’re most comfortable with instead. There are four options: 1 and 2 are traditionally “male and female” presenting from the top up, and 3 and 4 are the same, but buffer. You can then choose any voice you’d like from a preset of 8, as well as what pronouns you’d prefer your character to be referred to with (nonbinary is an option, which is amazing!). And, finally, you can choose what set of genitalia you’d like your character to have.

BG3 allows players to create a character that truly represents them.
(Larian Studios, via Madeline Carpou)

Many took to the internet to claim that such customization was unnecessarily political in a fantasy game. To those people, I don’t know what to say, because if fantasy is whatever you want it to be, why not let people be who they truly are within it? That’s just good design, plain and simple.

(featured image: Larian Studios)


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Author
Madeline Carpou
Madeline (she/her) is a staff writer with a focus on AANHPI and mixed-race representation. She enjoys covering a wide variety of topics, but her primary beats are music and gaming. Her journey into digital media began in college, primarily regarding audio: in 2018, she started producing her own music, which helped her secure a radio show and co-produce a local history podcast through 2019 and 2020. After graduating from UC Santa Cruz summa cum laude, her focus shifted to digital writing, where she's happy to say her History degree has certainly come in handy! When she's not working, she enjoys taking long walks, playing the guitar, and writing her own little stories (which may or may not ever see the light of day).