Why Oblivion Ruined Skyrim

The Elder Scrolls series is, and has always been, one of the most immersive series in video games. When Morrowind first released, I’ll admit, I was too young and my gaming┬ápalate┬áto unrefined to enjoy it. About ten minutes in, I realized I could click just about everything and put it into my inventory. That was when I gave up. Years later, I gave Oblivion a shot; older, with my gaming palate more refined. I have never been as immersed in a virtual world as I have been in Oblivion’s, and I played a MUD for fourteen years. Over 200 hours logged in Oblivion, with my character’s skills trained high enough to where he could literally standing jump over a single story building, I never even completed the very first quest. My character still has that amulet in his inventory. So, I was obviously stoked for the next installment in the series, Skyrim. I got the game the day of release, eschewed my daily gym routine, and booked it home straight after work in order to spend the next hour making my character and ignoring the game’s main quest line in order to get lost in the world. It’s been months since the game’s release now, and I only have a few hours logged into my save file. I really hate to admit it, but I just can’t seem to bring myself to play Skyrim. Here’s why.