by Becky Chambers | 10:30 am, April 13th, 2014
by Becky Chambers | 5:00 pm, April 12th, 2014
by Becky Chambers | 11:43 am, April 11th, 2014
The thing that sucked me into Fables was how intimately familiar it was with the inner workings of the stories it drew from. There have been many contemporary stories with old-school fairy tale characters, but Fables had an eye for tiny details. It delighted in turning some tropes on their heads while preserving others for posterity (with varying degrees of success). Reading those comics was like falling along a Mobius strip, going from reimaginings to classic story and back again.
Until episode three, I didn’t realize that this was the thing I’d been missing from The Wolf Among Us. In all other ways, it felt like a Fables story. Same characters, similar-enough artwork, the correct balance of darkness, magic, and wry humor. But it was missing that secret ingredient — something that became apparent the minute it was mixed back in.
Mild spoilers for all three episodes of The Wolf Among Us, as well as for those who haven’t read the comics.READ MORE
by Susana Polo | 10:16 am, April 7th, 2014
I’m going to be perfectly honest with you. I’m not really sure what digital papercraft means. But I do know what a dang cute Kirby looks like.READ MORE
by Becky Chambers | 4:30 pm, April 5th, 2014
by Becky Chambers | 2:01 pm, April 4th, 2014
I’m walking through Pinwheel, a sleepy English seaside village. It’s a beautiful day. The sun is shining, and I can almost taste crisp ocean salt mingling with the rich air exhaled by the trees up the hill. There are no cars to be seen on the town’s winding stone roads. Just a bicycle here and there, and a small clutch of boats resting in the harbor. The quiet is broken only by occasional trill of birdsong, or the sound of the gentle river rushing. This is a town I want to live in, I think. This is how towns should be.
Except there’s nobody there. I’m not walking through the town itself, but through decades of memories, fragmented and fading. There’s a painful quality to this place, like thinking back on good times shared with a family member who has died. The colorful bunting, the birthday presents, the guitar resting by the window. Pleasant remembrances, but ones that represent something lost. I don’t know these memories, but part of me wants to let them lie.READ MORE
by Susana Polo | 4:15 pm, April 2nd, 2014
GAME_JAM was supposed to be a YouTube-based webseries, a reality show about four teams of game developers competing to win prizes and promote their careers. According to many of the folks involved, it was hamstrung by terrible contracts, mismanaged sponsorship, and a director who sought every opportunity to fabricate conflict against the will of participants, and a general misunderstanding of what game development actually involved. But the thing that united the sixteen contestants into walking off the show was when it attempted to get them to impugn the place of women in coding and game making.
And we think that’s pretty cool.READ MORE
by Jill Pantozzi | 9:33 am, April 2nd, 2014
When last we left The Wolf Among Us, Bigby was f*#$@ing pissed. In this trailer for Episode 3 of Telltale Games’ series based on the Vertigo Comic, it seems not much has changed. That said, I’m very much enjoying this game and I look forward to threatening more Fables with my wolfy-ness.
Side note: how nice is it some folks are now taking the time to put a spoiler warning in the actual video? We saw that just yesterday with the Game of Thrones Honest Trailer.READ MORE
by Becky Chambers | 5:00 pm, March 29th, 2014
I’m not sure which moment was more exciting for me: Seeing Morrigan appear in the first teaser trailer for Dragon Age: Inquisition, or playing Dragon Age: Origins for the first time and hearing Aeryn Sun’s voice come out of the character who would become my very, very favorite.
No need to worry about spoilers here. It’s just two talented folks in the studio, talking about what they do best.READ MORE
by Becky Chambers | 4:30 pm, March 29th, 2014