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  1. Dead Or Alive 5 Tournament Places Soft Ban on Overly Sexy Costumes

    So was any part of the game not banned, then?

    As a franchise, Dead or Alive is pretty notorious for its fixation on its female characters' bodies—which, to be fair, is a very deliberately earned reputation given that the game has a "OMG Breast Motion" button that does exactly what you'd expect it to do. But FreeStepDodge, one of the most prominent DOA online tournaments, wants to do its best to turn everyone's attention away from the cleavage and back to the fighting mechanics. Will it work? Probably not, I bet.

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  2. Batman’s Rogues Gallery Looks Amazing and Ominous in the New Arkham Knight Trailer

    This game will take you all the places you want to go.

    This trailer has an awful lot of Scarecrow for a game literally named after a brand new villain, but Rocksteady seems to have found a way to make him appropriately badass to fit the Arkham series and its new M rating, and there's also some Poison Ivy and Harley, so we're going to allow it.

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  3. The Mary Sue Exclusive Reveal: Firefly Online’s Female Player Character’s Voice Actor Is…

    Some Big Damn Heroes coming your way!

    Yesterday the folks behind Firefly Online, a multi-user strategic roleplaying game set in the universe of Joss Whedon's universe, announced Wil Wheaton as the voice actor for the male player character. Today, The Mary Sue has the honor of revealing his counterpart - Courtenay Taylor!

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  4. Review: htoL#NiQ: The Firefly Diary Is a Gorgeous Mystery That Will Make You Furious

    Cute, and super difficult.

    After playing htoL#NiQ: The Firefly Diary, I never want to look at another maze again.

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  5. Review: PS4′s The Order: 1886 Has Heart But Not Enough Courage

    Not quite supernatural mayhem wrapped in a David Cage shell.

    I enjoyed The Order: 1886. It’s a fantastic portrayal of London with some of the most realistic-looking characters and details I’ve ever seen in a game. It makes the most of the PlayStation 4’s hardware. But I’m not sure what kind of game it wants to be—cinematic narrative experience on the level of David Cage (Heavy Rain, Beyond: Two Souls) or next-generation action-shooter. In trying to be both, it fails at both, but it does hit a sweet spot in between.

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  6. What Video Games Can Teach Us: From Ages Past To Cultures Unknown

    From pop art to poetry, most art forms have found a foothold on school curriculums. But even as tech advancements allow video games to grow ever more expansive in theme and visuals, it’s unlikely that Child of Light will be knocking the Brontës off the reading list anytime soon. You can study Skyrim in Texas, but while Rice University remains in the minority, it does prove that the tides are turning in gamers’ favour.

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  7. Mortal Kombat X Women to Be More Realistically Proportioned, Still Probably Wear Absurd Outfits

    #WomenAreTooHardToClothe

    Physically smaller amount of boob to objectify equals less sexism? That's how math works, right?

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  8. Things We Saw Today: Manfeels Park, a Webcomic of Found Internet Dudefeels

    Excuse me, but do you have any evidence of that claim?

    More than just the merciless "exercise in flogging a pun for all it’s worth," Manfeels Park takes all the sea-lioning, concern-trolling, and other Internet argument tactics and turns them into little nuggets of cathartic joy.

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  9. How to Make Video Games for Girls

    Developers, publishers, and marketing professionals, take heed.

    Just as many girls as guys are playing video games these days. That means developers have to step up to the challenge of appealing to both genders. But they sure do miss the mark in figuring out What Girls Want. So get out a pencil and paper and take note. It’s not that hard, I promise.

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  10. PBS Game/Show Tackles the Racist Pitfalls That Can Go Along With NPCs of Color in Video Games

    Yeah, I have always been a little side-eye about the Gerudo.

    Jamin Warren brings up a lot of good points about how the player agency which lies at the heart of most games often results in dehumanized NPCs, which become doubly problematic when PCs are majority white and/if NPCs are predominantly brown. He also tackles the common scifi/fantasy trope of using inter-species conflict as a metaphor for inter-racial conflict, one that I've been mulling over myself for a while now.

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