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used games

  1. Valve Strikes Back: You Could Be Able to Share Your Steam Library in the Future

    They're cribbing from Microsoft here, and we're actually okay with that.

    As if Gabe Newell had to do anything more with Steam for PC game players to consider him their benevolent overlord, there might be an amazing new feature coming to the service. Some code has been located in the most recent Steam beta that mentions a "shared library." That's right, you could potentially let your friends borrow your PC games in the future.

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  2. Your Used Games Are Killing the Game Industry Because They’re Actually Affordable

    How dare you not buy every game at full price the exact moment it's released? You should feel bad.

    Despite the popularity of the Gears of War series, game designer Cliff Bleszinski isn't particularly well known for his ability to embrace the gaming culture that exists outside the industry's interests. That's probably why he recently sent out a series of tweets backing XBox One's decision to make reselling used games a thing of the past. According to him, that's the only way to save the $60 game model -- and the entire gaming industry as a result -- from collapsing. Yes, because it's not the industry's fault for making games so expensive, it's your fault for not being able to afford them at the full retail price. Silly you, choosing to spend that money on food or rent!

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  3. Sony Unveils Used Game Policy With Handy Instructional Video

    What now Microsoft, what now?

    Hot off the announcement at their E3 press conference, Sony's own Adam Boyes tweeted an instructional video to simplify the used game/game sharing policy on the new Playstation 4.

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  4. How Are Used Games Going to Work With Xbox One? Microsoft Finally Offers Details, Kind Of

    Microsoft releases official policies on Internet connection, used games for the new console with gaping holes where important details should be.

    For months, pretty much the entirety of the Internet has been devoted to clearing up the rumors -- Always on connectivity? No more used games? -- surrounding the Xbox One. In the past couple of days, Microsoft itself has taken the opportunity to clarify how the new console will change the way we play...kind of. While the company has offered new takes on the system's connectivity requirements and used game policies, some big questions about how exactly those policies will be put in place remain.

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  5. Xbox One Not Backward Compatible With Xbox 360, Registers Games to Specific Accounts

    The Xbox One won't play Xbox 360 games, and their used game policy is, well, complicated.

    After the reveal of the Xbox One, there were still a lot of questions floating around about exactly how Microsoft would be handling used games and whether it'd play Xbox 360 titles. Those questions were answered, in conflicting ways, and they're "it's complicated" and "no, no it will not." Bummer.

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  6. GameStop Says Most Customers Won’t Buy a Console That Can’t Play Used Games

    Rumors abound that the next Xbox will be unable to play used games, and some people aren't happy about it. GameStop is clearly against that because of the business they do in buying and selling used games, so to try to show Microsoft that maybe this plan is a terrible idea, they surveyed customers and found that 60% of them said they would not buy a console that doesn't play used games.

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  7. Report: New Xbox to Get Kinect 2, Will Support Blu-ray but Not Used Games

    It's about that time in the console generation when rumors start flying around like wild. Many of them make you excited for all the wonderful gaming possibilities the future can hold, others are a little bit more terrifying. Naturally, as "Xbox 720" enthusiasm keeps snowballing, we're going to get a bit of both. For instance, the new Xbox is rumored to be at least 6 times more powerful than the 360, support Blu-ray, and bring a new version of Kinect along with it. The catch? It may not support used games.

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  8. Now, It’s Possible to Preorder Used Games

    In a partly brilliant, partly terrifying move, UK video games retailer GAME has started a trial run of pre-orders for used games. Brilliant, because sometimes you simply don't have enough money for a new game, but can't ever find a used copy. Terrifying, because this opens up the door for more developers to begin using one-time-use feature-enabling codes that don't work on used games in order to cut down the sales of said used games, due to used games generating a profit that game developers don't receive.

    Also terrifying, because think of the possibilities: Used game pre-order DLC bonuses. "My god," I say as I dramatically remove my glasses. "My god."

    (via MCV)

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  9. Best Buy and Target Begin Used Game Trade-Ins

    Not long after THQ announced its war on used game buyers, both Best Buy and Target announced they'll be starting their own used game trade-in programs. Both programs are similar in scope, but differ in details.

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  10. THQ Punishes Used Game Buyers

    In what will probably be the latest big gaming controversy, publisher THQ decided to hamper their used games via one-time codes that unlock online functionality. After THQ's announced plans to hamper their used games by including a single-use code that allows online play in their upcoming Smackdown vs. Raw 2011, the publisher's creative director Corey Ledesma made some rather controversial statements to CVG regarding the move:

    "I don't think we really care whether used game buyers are upset because new game buyers get everything. So if used game buyers are upset they don't get the online feature set I don't really have much sympathy for them.
    That's a little blunt but we hope it doesn't disappoint people. We hope people understand that when the game's bought used we get cheated.
    I don't think anyone wants that so in order for us to make strong, high-quality WWE games we need loyal fans that are interested in purchasing the game. We want to award those fans with additional content."

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  11. Used Game Sales Are a Bigger Loss Than Piracy, Says Gamemaker

    Andrew Oliver, co-founder of Blitz Games Studios, told Develop Online that piracy is not the biggest revenue loss facing the games industry today.
    The bigger problem on consoles now is the trading in of games... I understand why players do this, games are expensive and after a few weeks of playing you’ve either beaten it, or got bored of it so trading it back in to help pay for the next seems sensible when people are short of cash.
    Oliver said that the average used game is traded up to four times, which quarters the amount of profit going to the developer.

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