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StarCraft II: Heart of the Swarm

  1. In Which I Am Pretty Darn Sure That Most Gamers Are Fine With Female Protagonists

    Essay

    Last week, the Penny Arcade Report interviewed Jean-Max Morris, creative director of the upcoming female-led game Remember Me. After going into the game's cyberpunk roots, Morris discussed the publishers who wanted nothing to do with a female protagonist. "We don’t want to publish it because that’s not going to succeed," he paraphrased. "You can’t have a female character in games. It has to be a male character, simple as that." As the article made the rounds, I couldn't help but notice what gamers were getting excited about elsewhere. Tomb Raider had just slipped to number two in the UK sales charts, after two weeks at number one. StarCraft II: Heart of the Swarm had already sold 1.1 million copies in its first two days. Indie developer Supergiant Games, the folks behind Bastion, announced their new action RPG, Transistor, which features a leading lady. Their booth enjoyed two hour lines at PAX all weekend. I’m told that the lines for Remember Me were comparable. I don’t think it’s gamers who have a problem with female protagonists.

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  2. All Hail The Queen: Kerrigan Returns With A Vengeance In StarCraft II: Heart of the Swarm

    Review

    (Minor spoilers ahead.) Sarah Kerrigan sits in a high-security research lab, obediently following Prince Valerian’s instructions. To assess how much of the Zerg mutagen is left in her system, he asks her to psionically control a drone in a chamber nearby. This is, of course, the tutorial mission, but there’s more going on here than a lesson in unit control. Kerrigan does as she’s told, but her tone is dangerously apathetic. “You know this is going to end badly, right?” she says. There’s a hint of laughter in her words, condescending and bored. Valerian is not the one in control here. When will these people ever learn that underestimating Kerrigan is a very stupid idea?

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  3. Latest StarCraft II: Heart of the Swarm Trailer Leaves Us Wanting [Video]

    I'm not going to pretend I know a whole bunch about StarCraft. For whatever reason, it was just one of those franchises I managed to avoid entirely during my formative years. When it came to strategy games, my cup of tea was always Red Alert 2 or one of the Total War installments from Creative Assembly. Also, Age of Empires. That said, Blizzard's latest trailer for StarCraft II: Heart of the Swarm, dubbed "Vengeance," has seriously made me want to start paying attention.

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  4. StarCraft II: Heart of the Swarm Opening Cinematic Reminds Us Why We Love Blizzard

    Sure, Blizzard's notorious for running late with products. Okay, maybe Activision is willing to gouge players to the absolute breaking point. Still, there's a reason folks have come back to franchises like Diablo, Warcraft, and StarCraft time and time again. Even if that relationship should sour over time, let it not be said that the people at Blizzard weren't capable of wonders when it came to cinematic sequences. Case in point, the opening cinematic for StarCraft II: Heart of the Swarm dropped today, and it's just about as beautiful as anyone could hope.

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  5. StarCraft II: Heart of the Swarm to Miss 2012, but Did You Expect Anything Else?

    In an Activision earnings call earlier today, Blizzard honcho Mike Morhaime crushed all of our hopes and dreams and noted that the second third of StarCraft II, Heart of the Swarm, will miss 2012 and release sometime in the early part of 2013.

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  6. StarCraft 2: Part 2 Still 18 Months Out

    The good news is players don't have to wait another fourteen years for the next installment in the StarCraft franchise. The bad new is that they've got to wait until at least 2012 As a World of Warcraft player, I am fairly inured to the Blizzard definition of "soon," but now all my StarCraft loving friends can get a taste. From Gamespot UK:

    When discussing such future Battle.net features as trading replays, broadcasting replays, and upgrading profiles, [Battle.net Project Director Greg Canessa] said they were "a main area of focus we're going to be seeing on the Starcraft [II] side over the next 18 months between now and Heart of the Swarm."

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