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  1. The Rumored Multiplayer Modes for Bioshock Infinite Have Definitely Been Cancelled

    Irrational Games creative director Ken Levine has confirmed that Bioshock Infinite will definitely not feature a multiplayer component in a pair of tweets today. The announcement comes months after a report from Kotaku suggested that many of the game's rumored multiplayer modes had been cut in an attempt to focus the development of the single-player campaign.

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  2. Modern Warfare 2 Map Removed After Complaints by Perfectly Reasonable Muslim Gamers

    This past weekend, one of the popular multiplayer maps for Call of Duty: Modern Warfare 2 disappeared from the regular rotation. Favela, as the map is called, was taken down by developer Infinity Ward, and by extension publisher Activision, because Muslim gamers had found and complained about a bit of offensive imagery present in the level. See, one of the decorative frames in a bathroom found in the level contains a quote from the Prophet Muhammad -- which is a big no-no in the Islamic faith.

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  3. mmoAsteroids Brings Multiplayer Madness to a Classic

    Multiplayer -- especially online multiplayer -- is such an important part of modern gaming that it's almost hard to remember what it was like before it was around. mmoAsteroids seems to be attempting a little revisionist history on that front, and like the name suggests, provides a massively multiplayer online experience for the arcade classic Asteroids. It's way more fun than it has any right to be.

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  4. Multiplayer for God of War: Ascension Revealed

    Not too long ago, Sony unveiled the next main (read: Not portable installment) God of War, God of War: Ascension. Each main God of War has had some incredible event happen in the game, be it technical, game play, or story related. God of War's feat was a PS2 game that looked as good as it did, but somehow featured virtually no load times. God of War II featured the surprising cliffhanger ending, and God of War III featured the Titan fights and the camera from the point of view of the victim you're currently brutally murdering. Though we know God of War: Ascension will feature Kratos' past, before the the series takes place, it seems the big feat of this game will be multiplayer. That's right, God of War will have a fully fledged multiplayer component, and from what little we know, it doesn't look too shabby.

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  5. Multiplayer Piano Provides a Beautifully Insane Soundscape

    While writing to direct your attention toward this multiplayer virtual piano, I left it up in a tab, and one of two things are happening: In some weird way, the group piano playing effort is going wonderfully and is some kind of ingenius experiment to show that if at least one person is trying in the middle of all the key-mashing, music can happen -- or I'm going insane. For some reason, though, underneath all the key-mashing and those few, poor people actually trying to play traditional music, the multiplayer virtual piano is actually providing an interesting soundscape.

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  6. There Is Now Multiplayer QWOP

    Amusingly, the game the Internet dubbed the most difficult video game of all time, QWOP, now has a multiplayer mode. Appropriately titled 2QWOP, the game pits two QWOPers against one another in a race to see which person can stay upright the longest while attempting to run. The game is just as difficult as the original, and possibly even more so, as the description suggests non-gaming keyboards could have a bit of trouble identifying so much input at once from two people. Way to make QWOP even more difficult! The game is playable for free, so if you want to challenge a friend to see who pulls their hair out the least, head on over and give 2QWOP a try.

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  7. Playable Taliban in Multiplayer Is Just Not a Good Idea

    News that Taliban fighters would be one of the playable sides in the online multiplayer of the next Medal of Honor game has been greeted with apprehension by some, who voiced legitimate concern over the interactions between the online multiplayer FPS community with something as sensitive as the current and ongoing war in Afghanistan. When asked about gamers feeling uneasy playing as Taliban, gamemaker DICE has responded:
    "I think it is a fair point," said producer Patrick Liu... "We do stir up some feelings, although it's not about the war, it's about the soldiers.
    "We can't get away from what the setting is and who the factions are, but in the end, it's a game, so we're not pushing or provoking too hard."

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