The Game Design Challenge at this year's Game Developers Conference (GDC) is notoriously fascinating. There's typically a theme set, and then game designers try to come up with the best game for that theme. This time around, they ended up with "Humanity's Last Game." Well, Jason Rohrer, a game designer of some renown, took them up on it. He designed a board game that "nobody now living would ever play," and then buried it in the Nevada desert. Seriously.
I'm sure we've all been there. You're playing a game, and you think, "If only I could broadcast my sweet Dr. Mario run online so everyone can see how great I am." Well you might not have much longer to wait to make that a reality. YouTube announced at GDC 2013 that they're making live streaming APIs available to all game developers. I hope we get a Battletoads channel so I can just watch people eat it in Turbo Tunnel all day long.
We're in the final days of Game Developers Conference 2013, and as we look over the news that's coming out of the event, like this bizarre Metal Gear trailer, we are also reminded that the conference plays just as hard as it works. These people are gamers after all. So far our favorite thing to come out of GDC 2013 is a Tumblr showing developers sporting a branded fedora.