A new study by University of Ottawa researcher Jean-Philippe Chaput shows that, apparently, teenagers who spend an hour gaming typically eat more afterwards than teenagers who spend an hour performing a similarly sedentary activity. The study involved plopping teenagers in front of a game console --no word on what they had them play-- and then giving them an open buffet afterwards. The control group did some other, sedentary, mundane activity and were also awarded with an open buffet. I haven't finished this article yet, but I can already tell you that, regrettably, there is no open buffet waiting for me when I finish.
What the study found is that the teenagers who were playing games eat, on average, 163 calories more than the teenagers who were doing something else. On top of that, the gamers didn't actually burn any more calories than the control group, so the increased calorie intake wasn't replace the energy spent on all that thumb movement or anything. There were also no biological indicators of stress in these gamers, so that couldn't explain it either. No stress? Seriously, I want to know what they were playing.