by Jaydot Sloane | 12:26 pm, April 18th, 2014
by Rebecca Pahle | 2:00 pm, March 27th, 2014
Every year at CinemaCon the MPAA releases statistics (report here) on the previous year’s moviegoers: What percentage of them can be classified as “frequent moviegoers,” how 3D movies do across various markets, whether the average ticket price has changed. Stuff like that. And, of particular relevance to us, demographic breakdowns. You might have to sit down for this, because it’s shocking: Far more women and racial minorities see movies than there are women and racial minorities in movies. It’s almost like there’s not enough representation or something. I know. So weird.READ MORE
by Alana Mancuso | 12:34 pm, March 26th, 2014
Elementary is unique among the many recent retellings of A.C. Doyle’s famous detective, for better or worse depending on your tastes, because it takes familiar characters and story elements and places them in a completely new or reimagined context. While playing it fast and loose with what’s familiar might alienate some, one thing this freedom does allow Elementary to do—and do well—is give us more interesting, fun, and complex female characters to revel in.READ MORE
by Becky Chambers | 12:01 pm, March 16th, 2014
As we’ve previously discussed, of the 100 highest-grossing films of 2013, a whopping 15 featured female protagonists. This figure became popular knowledge through a report by the Center for the Study of Women in Television and Film, which compares the percentage of women working behind the camera with those featured on screen. Unsurprisingly, the numbers correlate.
Vanity Fair’s Bruce Handy had some questions about those statistics. Given Hollywood’s focus on getting as many butts in seats as possible, surely they wouldn’t ignore the preferences of their audiences. Could it be that the lack of women on screen was actually reflective of a purchasing trend? If we treat blockbusters like Catching Fire as flukes, is there economic logic behind the comparative lack of female-led films?
Spoiler: No.READ MORE
by Susana Polo | 11:43 am, March 11th, 2014
Just a couple months ago, the Center for the Study of Women in Television and Film released their report on the gender ratios of Hollywood’s workers, discovering that the ratio of women to men in various behind the scenes roles such as editors, writers, cinematographers, composers, and special effects supervisors has not changed more than three percentage points in sixteen years. That was pretty disheartening, but theoretically, men should be just as able to craft female characters that don’t play to stereotypical tropes as women are at creating relatable male characters. So how did that go?READ MORE
by Becky Chambers | 12:00 pm, March 8th, 2014
When development studio QCF started their beta build of Desktop Dungeons, they knew that their female characters needed some rethinking. The team’s awareness about female representation in games had grown since they began the project, and they were eager to incorporate that into their work. However, the reality of avoiding common pitfalls proved more challenging than they’d expected. As they put it, “Thinking about stuff was one matter, doing it was another.”
In a recent blog post, QCF provided some fascinating insights into their attempts to create a more egalitarian look for their game. Through what sounds like a lot of soul-searching and cultural unpacking, these devs decided on an atypical approach: Blur the binary.READ MORE
by Becky Chambers | 12:30 pm, February 21st, 2014
There was a storm warning in Reykjavík the night I started playing The Banner Saga. As my computer booted and my tea steeped, I made the rounds in my apartment, securing the latches of my windows — double-paned, of course, to keep the cold out. Bare birch branches writhed eerily outside, and the sky, which had danced pink and green four nights prior, was coal gray. It was a good night for a Viking story.
I glanced at my watch as I launched the game. I had to start playing, but I was eager for my partner to come home. Most Icelanders I’ve met have a strong affinity for their heritage, but my partner is a cultural paladin. Our shelves are crammed with epic poetry, archaeological resources, and dictionaries of dead languages. When my mom came to visit last summer, my partner had a story (or a song) for every mountain and waterfall we drove past. There’s a single-handed battle axe resting against her bedside table. Y’know, just in case.
I didn’t want her to play the game with me. I wanted her to snark.READ MORE
by Jill Pantozzi | 4:00 pm, December 28th, 2013
BBC Radio recently did a special on Buffy the Vampire Slayer for the 10th anniversary of the Joss Whedon series airing in Britain. Naomi Alderman spoke with several people including Whedon and Neil Gaiman about the long-running series and discussed the…dun, dun DUN…strong female character.READ MORE
by Noelle Micarelli | 2:25 pm, October 18th, 2013
Send this video to the next dude you see calling Skyler White whiny on a forum somewhere.READ MORE
by Susana Polo | 12:28 pm, August 29th, 2013
I’m offering you a very late review of The Last of Us for a number of reasons. Primarily, because Naughty Dog reached out to us specifically to offer a review copy, not something that happens very often to The Mary Sue. More specifically, I’m offering it to you because our usual reviewer, Becky Chambers, does not own a PS3. Which is partially why you’re getting it so late, because I don’t usually have to factor in “playing a video game” to my job obligations. And since I’m not usually a game reviewer, and you’re not usually getting reviews from me on this site, lets get some expository information out of the way before I dive into the meat of explaining how The Last of Us is one of the strongest emotional experiences I’ve had playing a video game. And, you know, it’s pretty damn good with its female characters as well.READ MORE