
To people outside of the geek community, there is one phrase that conjures up a stereotype like no other: Dungeons & Dragons. I think folks see it as the crystal meth of geekery. You start innocently, just experimenting with a bit of Star Trek, then get sucked into comic book conventions in search of a more powerful kick, and before you know it, you’re rolling polyhedral dice in a dank basement, all hope of sex and hygiene lost forever.
And as we all know, it’s a hobby that girls want no part of.
Tabletop gaming doesn’t have the most glamorous reputation. But I am here today — a battle-grid-drawing, regularly-showering lady — to roll a natural 20 against those who might cringe or laugh at the mention of folks gathering around a table with sacks of dice and miniature monsters. Old-school gaming is indeed crazy good fun, but more importantly, it’s the perfect opportunity for women — nay, everybody — to stretch their imaginations and become the heroes (or villains) they’ve always wanted to be.
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