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DRM

  1. Comixology Announces DRM Free Digital Comics Downloads: You Can Really Own Your Comics Now

    Time to buy a new external hard drive.

    I love digital comics for what they do for my ability to read back issues, try out new series, and get caught up on old. But there's always that little consumer worry in the back of my head: what I'm trading for this convenience is that technically I'm renting those comics, not buying them. No more, says Comixology. Kinda.

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  2. Keurig Is Planning to Make Coffee Machines That Only Work With Officially Licensed “Pods”

    I take my coffee black and DRM-free, please.

    Green Mountain Coffee Roasters are not content to have a single-serving Keurig coffee machine in every home and office building; they want dibs on those little pods you use to make the coffee, too. So like the movie industry and music industry before them, they've decided to shut out the competition with the cunning use of DRM-locks.

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  3. Microsoft Completely Backpedals on Xbox One Used Game and Internet Connection Policies

    They should call the console the Xbox 180, since that's totally what they just pulled. Zing!

    It’s really easy to hate on Microsoft right now, and for good reason -- the more we heard about their draconian rules for the Xbox One, the more we never wanted to pick up an Xbox controller ever again. Apparently, however, Microsoft's grokked just how angry even the most lenient of gamers are right now, because they've announced a complete reversal of practically every single policy that's gotten heat from critics. Wait, really? Just like that? Well, now things are about to get interesting.

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  4. Your Used Games Are Killing the Game Industry Because They’re Actually Affordable

    How dare you not buy every game at full price the exact moment it's released? You should feel bad.

    Despite the popularity of the Gears of War series, game designer Cliff Bleszinski isn't particularly well known for his ability to embrace the gaming culture that exists outside the industry's interests. That's probably why he recently sent out a series of tweets backing XBox One's decision to make reselling used games a thing of the past. According to him, that's the only way to save the $60 game model -- and the entire gaming industry as a result -- from collapsing. Yes, because it's not the industry's fault for making games so expensive, it's your fault for not being able to afford them at the full retail price. Silly you, choosing to spend that money on food or rent!

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  5. Louis C.K. Continues to Buck Tradition, Will Offer New HBO Special as DRM-Free Download

    Of all the comedians out there to which folks are currently paying attention, Louis C.K. is probably the one being the most innovative. Amusingly, this has nothing to do with his ability to tell a joke, but more to do with the fact that he's continued to challenge the traditional distribution model. The man's circumvented the almighty TicketMaster in order to sell tickets directly to fans, and even sold a DRM-free comedy special directly to viewers in the past. He's at it again, too: Louis' going to offer an upcoming HBO special on his website, DRM-free, for $5 a few months after it airs.

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  6. Amazon Wipes Woman’s Kindle, Closes Her Account, Won’t Explain Why When Asked

    Digital rights management, often referred to as simply DRM, is the all-encompassing term used for just about anything that's meant to combat online piracy. Part of the greater DRM schema is the current business model that most digital distribution sales actually only license out their content. This can lead to some odd situations. For example, Amazon recently wiped a woman's Kindle and closed her account, because the company had determined her account was "directly related" to an account that had been closed by the online retailer before. When asked to clarify, Amazon merely reiterated their stance.

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  7. Ubisoft Officially Off the Always-On DRM Bandwagon

    Of all the publishers in the world of video games, few have put forth as onerous a digital rights management system as Ubisoft. Their stance on PC piracy eventually caused them to require all Ubisoft games on PC, across the board, to be constantly connected to their servers in order to ensure that they weren't pirated. It seems, however, that they might have had a change of heart. According to an interview with Rock, Paper, Shotgun, Ubisoft quietly made the call last year to ditch their always-on DRM scheme.

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  8. Hacker Exposes Major Security Exploit in Ubisoft’s Uplay

    Whenever a new form of digital rights management, or DRM, hits the market, people get antsy. Developer and publisher Ubisoft has their own particular brand of this nonsense which requires a launcher of their making: Uplay. Unfortunately for them, it looks like Uplay includes a major security hole which some hackers are decrying as an intentional rootkit. This is the kind of revelation that can lead to recalls and public statements.

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  9. Serious Sam DRM Involves An Invincible Pink Scorpion Dude

    No one likes DRM. Legitimate players hate that its always-online, verify-your-retinal-scan, apply-3-pints-of-blood mechanisms are overbearing and, in a sense, punish them for not pirating the game. Pirates hate that it can make pirating a hassle. And crackers are inconvenienced by the extra three seconds it takes to disable most DRM. Serious Sam 3 BFE has found an interesting way around this by utilizing a unique DRM system in the form of a giant, invincible, pink scorpion enemy. Pirates will find themselves harried by the beast from the outset of the game and will presumably get frustrated and go get a real copy.

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  10. Dragon Age 2, DRM, and Lack of Publisher Clarity

    Say what you want about Dragon Age 2, but it’s clear that it isn’t the same kind of game that the original was. There has been many an editorial circulating the web commenting upon this fact, some lamenting and some extolling it. It’s rather astounding just how divisive the game appears to be off the bat with some going so far as to refer to it as "Dragon Effect." Yeah, they went there. But the undercurrent of all the discussion about the game seems to be focusing on Electronic Arts, BioWare and the decision to use something very much like SecuROM but apparently not quite SecuROM. Depending on where you’re coming from, anyway. It’s all a bit convoluted and intertwined to really be definitive about any one thing. Essentially, there are claims that Electronic Arts included the much-despised form of digital rights management without informing customers. BioWare continues to insist that it isn’t SecuROM, but merely a product from the same company. Whether you believe the party line or not is inconsequential really; whatever it is, it’s still a problem.

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