Video game publisher THQ's bankruptcy was an unfortunate mess made palatable by the fact that the majority of their assets and studios were picked up by other interested parties. We say "majority" because Darksiders developer Vigil Games was left out in the cold to die thanks to having just released a game not too long ago. The video game industry is not known to be one of stability. Even so, it looks like not being gobbled up at auction will produce some interesting results since Crytek, another video game developer, has recruited the core members of Vigil Games for a new Austin-based studio: Crytek USA.
It's the sort of story that surprises you for actually going the way it should: the German legislature considered banning the sale and development of violent videogames, a petition against the law garnered 73,000 signatures, and... Then the legislature listened, deciding instead to focus on greater public education about Germany's content rating system for games. Way to go Germany. Maybe we can stop making games about we kicked your ass now? Nah, I didn't think so either.
I'm just going to go ahead and say that I don't understand the idea behind making games that most people do not have the hardware to play. I'm all for graphics, when they are married to good design and good writing, but that was never Crysis' claim to fame. I didn't actually play the game, I just took Penny Arcade's word for it, but when Tycho says something like this:
With Mass Effect, you had amazing storytelling whose technology never quite held up its end. In Crysis, you have precisely the opposite.Well, I think I made the right choice. ...So, there's a trailer for Crysis 2.