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Review: BioShock Infinite‘s Burial At Sea DLC

The story opens with Booker DeWitt, passed out at his desk. Empty bottles and betting sheets lie in plain sight. A woman enters his office. He does not know her. The player can see that she knows him. She offers him a job, with little room for refusal. There’s a missing girl that needs to be found.

And so it begins. Again.

Warning: Massive ending spoilers for BioShock Infinite. Minor spoilers for Burial At Sea.


eye candy

The Adorable Fanart of Janice Chu

Joel and Ellie have never looked more cuddly… or formidable. Janice Chu draws character portraits with the best of them, from video games, anime, and real life.


Fear is the Mind Killer

A Coward’s Search For The Perfect Halloween Game

Ah, Halloween! My favorite holiday! Not a likely favorite for a confessed scaredy-cat like myself, but October 31 is the one day of the year in which I embrace the dark and creepy. I’ve spent the past two and a half years living in a Halloween-less country, but this year, I’m in luck. I’m stateside for several weeks, serendipitously here in time for pumpkin carving and costume making. I’m feeling celebratory, and what better way to get in the mood than by playing a spooky game?

But what to play? That’s a tough question. Join me now as I peruse my Steam library, in search of the perfect Halloween game.



Gone Home Is The Story Exploration Game You’ve Been Waiting For

It’s just a house. That’s all the game is, a house full of receipts and cups and boxes of tissues. Mundane and ordinary. You can walk around the house. You can pick things up, turn them over. You can paw around drawers and cupboards. You are alone. You are unguided. You can take all the time you need.

There’s a lot to uncover in Gone Home, the inaugural title by indie studio The Fullbright Company. Love, loneliness, secrets, desperation, sexual identity, growing up, acting out — it’s all there, hidden under beds and shoved into closets. I saw my childhood in there, and my adulthood, too, and the messy, complicated things I feel toward my family. It left me feeling raw, and clean, and quiet.

It’s just a house. It made me cry. 


Good News Everyone!

DLC to Give the Bioshock Franchise Its First Playable Female Character

And according to lead writer Ken Levine, it’s all because this is what the fans asked for.


Things We Saw Today

Things We Saw Today: My Daughter, The Dalek

What do you do when your daughter is a dalek? Dress up as the Doctor, of course! (via Fashionably Geek


Why Not Do It With Some Style?

Girl Gamer Tells Guy to Shove His ‘Fake Geek Girl’ Crap In the Most Epic Way Imaginable

This is what happens when you baselessly challenge a woman on her gaming creds and said woman happens to be the gaming editor at a major tech site.

Let’s slow clap it out for TechLife’s Rae Johnston, everyone.

(via: Jezebel)

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What You Bring With You: A Review of BioShock Infinite

The BioShock games, says creative director Ken Levine, are a Rorschach test. What you see will depend on who you are and what you believe. There are no right answers. When I look at BioShock Infinite, I see three things. I see a masterpiece of video game storytelling. I see a woman who needs rescuing, and who challenges my expectations of what that means. And I see a risky, disturbing exploration of American racism, which led me to acknowledge how ill-equipped I am to say anything on that front at all.

I don’t know how to write about BioShock Infinite. The first two things, yes, I can muddle about those just fine. The third, however, is not a matter I have ever written on, and I doubt that I am the right person for the job. But to leave that aspect out of any discussion of this game would be missing the point entirely. If there’s one thing I’ve learned from BioShock Infinite, it’s that trying to avoid mistakes never ends well. So here goes.

(Minor spoilers ahead.)


Bloody Good Fun

BioShock Infinite Gameplay Trailer Warns Against Drinking Random Liquids

The last two “trailers” we had for BioShock Infinite were more like something you might see from the Dharma Initiative. While they are seriously cool, and I hope to see more, it’s nice to see we’ve finally got a gameplay trailer. Anticipating this one?

(via Entertainment Weekly)

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Highly Successful Marketing Strategies

We Learn BioShock Infinite Might Have A Dragon In This New History Film Clip

Maybe? Maybe not? At least that’s what it looks like in the latest installment of BioShock Infinite’s awesome marketing campaign. (If you missed it, check out the first one here.) Also, creepy nursery rhyme.

(via Kotaku)

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