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Bioshock Infinite

  1. Morning Facepalm: Fox News Uses Bioshock Infinite Logo to “Defend the Homeland”

    I swear I'm not making this up.

    Death by overdose of irony is not a thing, right? I'm just concerned for all of our safety, because Fox News' graphics department has borrowed from Bioshock Infinite—a game about complete racism and zealotry by people who worship unrealistic versions of the U.S. founders—for an anti-immigration graphic. Some graphics intern had to have done this on purpose, right?

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  2. 10 Father’s Day Cards For Your Favorite Video Game Dads

    Or least-favorite, depending on your threshold for bad parenting.

    I got the gaming bug from my dad, who used to sit three-year-old me on his lap while he played Myst and Doom - which, in hindsight, may not have been the best plan, but hey. So what better way to celebrate Father's Day than with a collection of cards (lovingly made by myself and my fellow Weekend Editor, Becky Chambers) dedicated to our fave, most-devoted in-game dads?

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  3. Things We Saw Today: A Dragon Egg Cake Fit For A Khaleesi

    What happens if you leave it in the oven too long? (via Cake Wrecks)

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  4. Review: BioShock Infinite‘s Burial At Sea DLC

    Review

    The story opens with Booker DeWitt, passed out at his desk. Empty bottles and betting sheets lie in plain sight. A woman enters his office. He does not know her. The player can see that she knows him. She offers him a job, with little room for refusal. There’s a missing girl that needs to be found. And so it begins. Again. Warning: Massive ending spoilers for BioShock Infinite. Minor spoilers for Burial At Sea.

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  5. Irrational Games Is Shutting Down To Be Replaced By New “Start-Up” Studio

    Well, now we know where Levine got the idea for Andrew Ryan.

    Sad news for Bioshock fans today: according to a statement on the Irrational Games website, Ken Levine will be shutting down the studio and laying off all but 15 people for a new, " more entrepreneurial endeavor " with Take-Two instead. So, you know, guess it's also sad for Irrational Games employees who liked having some semblance of job security.

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  6. The C_ntrollers Light Some Cigarettes Underwater In Bioshock Infinite: Burial At Sea, Episode 1 [Video]

    You know what's real fun? Kinetoscopes and scary mannequins.

    In cast you haven't seen it yet, our weekend editor Sam Maggs has an awesome Let's Play video series that we've featured on the site before. Their latest episode, all about Bioshock Infinite: Burial At Sea just dropped, and our favorite video game-playing ladies are rocking some great cosplay this time around.

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  7. The January PlayStation Plus Lineup Means We’re Getting Nothing Done Next Month

    See you in February, everyone!

    Sony just released their PlayStation Plus offerings for January with some really excellent "free" games. We use quotes, because it's a paid service, but with games like BioShock Inifinite and Don't Starve, it seems well worth the price.

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  8. Facebook Group Mistakes BioShock Infinite Satire Image for Real Propaganda

    There is not enough time in the day for all of the facepalms this inspires.

    Poe's Law is an Internet phenomenon in which reality and satire become indistinguishable from each other. In a prime example, a conservative Facebook group seemingly became unable to distinguish the outlandish political satire of the BioShock series from their own beliefs, and they posted an in-game propaganda image to their page.

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  9. Reader Halloween Costumes!

    The Mary Sue

    We asked, and you delivered! Pictures of your Halloween costumes, that is. And what amazing costumes they are! Come in and look at your incredible handiwork.

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  10. Susana And Becky Talk Dads And Daughters In Video Games, Part 2

    Allow Us To Explain

    This conversation utterly, completely, unforgivingly spoils The Walking Dead, BioShock Infinite, and The Last of Us. Endings included. And we spoil Shelter in this one, too. You have been warned. Welcome to part two of our conversation (if you're just joining us, you can find part one here). In this half, we discuss families, societal context, and how changes to the characters' genders might have affected their reception. Let us return to two apartments, an ocean apart, in which their respective inhabitants are talking themselves hoarse...

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