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2k Games

  1. Talking Female Characters, “Friendzoning,” and Representation With The Writers Of Borderlands: The Pre-Sequel


    Borderlands: The Pre-Sequel came out last week, and we here at The Mary Sue were thrilled to see a game with an equal number of male and female playable characters (unheard of!). So we spoke with Gearbox Software writer Anthony Burch and 2K Australia writer Maurice Suckling to ask them about representation, female characters, and awesome guns in the new Borderlands.

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  2. Borderlands: The Pre-Sequel Wants You To Know That “Friendzone” Is Misogynist


    Borderlands: The Pre-Sequel came out today for PC, PS3, and Xbox 360. In addition to having 50% of their playable characters be female, the game also wants all you Nice Guy GooberGrape Bros out there to know that the concept of the "friendzone" is inherently misogynist. Way to go, Borderlands. You're nailin' it.

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  3. BioShock for iOS Will Deliver the One-Two Punch on iPhone and iPad

    Would you kindly release iPhones with bigger screens, Apple?

    Last week, BioShock publisher 2k Games' UK arm teased something for the original BioShock with the image above, and it turns out that the image's "apple" theme was intentional: The original BioShock is coming to iOS.

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  4. You Have a Voice: Vote for the BioShock Infinite Reversible Cover of Your Choice

    As far as video game covers go, the artwork to be slapped on every copy of BioShock Infinite this March is pretty bland, featuring an image of the game's protagonist -- Booker DeWitt -- brandishing a gun while the American flag is burned to cinders behind him. Other than that, there's not much else, nothing to even suggest that the game takes place on a grandiose steampunk city in the sky with giant-handed cyborg guys roaming the streets. Going solely by the cover, BioShock Infinite may as well be about a trigger happy arsonist that likes to burn flags. Ken Levine, creative director and co-founder of BioShock developer Irrational Games, has heard our collective grievances and announced that gamers will have the chance to vote for the artwork to appear on the reversible cover. And we have oh so many options.

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  5. The Rumored Multiplayer Modes for Bioshock Infinite Have Definitely Been Cancelled

    Irrational Games creative director Ken Levine has confirmed that Bioshock Infinite will definitely not feature a multiplayer component in a pair of tweets today. The announcement comes months after a report from Kotaku suggested that many of the game's rumored multiplayer modes had been cut in an attempt to focus the development of the single-player campaign.

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  6. When Was The Last Time You Saw a New Bioshock Infinite Trailer?

    It's been six whole months since fans have gotten new any information about Bioshock Infinite. Earlier this year, Irrational Games creative director Ken Levine announced that, after months of relentlessly promoting Infinite, the studio would enact a media blackout to focus their resources on completing the game. Given the timing of the announcement, the decision may have had something to do with the game being pushed from its projected October release date into 2013.

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  7. XCOM: Enemy Unknown Trailer Lets You Kill Aliens or Put Them Down

    XCOM: Enemy Unknown is one of the games I'm most looking forward to this fall. Aside from reviving an interesting older franchise, the game blends turn-based strategy with Civilization-style resource management and diplomacy. Earlier this week, publisher 2K Games released an interactive trailer for XCOM that lets you simulate a few versions of a battle, where your squad may or may not get eradicated by the invading alien hoards.

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  8. Duke Nukem Forever PR Team Openly Threatened Sites That Run Negative Reviews

    After around fourteen years or so, Duke Nukem Forever -- the gaming industry's biggest joke for that entire length of time -- finally released, and guess what? It isn't being very well-received. Some may find it offensive, some may find it satirical, but mostly, the negative reviews are because, come on, the game has been in development for over fourteen years, having been scrapped and rebuilt and changing development teams numerous times. Chances are it wasn't going to be very good.

    The above tweet appeared on The Redner Group's official Twitter feed and various people managed to get a capture before it was removed. There isn't much room to interpret the message in a way that is different from what it immediately seems like it is saying: Outlets that gave the new Duke a review that was deemed too harsh by The Redner Group would not receive a free review copy of future titles.

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  9. Duke Nukem Forever Delayed Again. No Joke.

    If you felt physical discomfort and deep-seated anxiety when 2K Games and Gearbox announced an actual release date for Duke Nukem Forever, never fear. In time-honored tradition, the game has been delayed again by about a month. It will now be released on June 14th in the U.S. and June 10th internationally. It is tempting and topical to muse that this has something to do with the controversy over the butt-slapping multiplayer mode, but that seemed like kind of a deliberate troll to begin with; really, Duke Nukem Forever is probably being delayed again because it is Duke Nukem Forever. Below, Gearbox Software president Randy Pitchford explains and feels the pain:

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  10. Duke Nukem Forever Revealed at PAX

    A bizarre but telling confluence of events has lead to the conclusion that 2k Games (subsidiary of Take-Two Interactive, the company that famously sued the creators of Duke Nukem, 3D Realms, for not making Duke Nukem Forever) will be showing Duke Nukem Forever in some capacity today at the Penny Arcade Expo. The Duke Nukem sequel saga is the games industry's most famous example of vaporware, a game that languishes in development with great anticipation until finally fading into the ether for any of various reasons. In the case of Duke Nukem Forever, fans have been waiting for thirteen years. But we mentioned a bizarre confluence of events?

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  11. BioShock Infinite: It’s In the Sky

    Get prepared to hear this a lot about BioShock Infinite, the just-announced BioShock sequel: It's in the sky. (Guess that Project Icarus codename meant something.) We thought we were wonderfully clever when we heard that the game wouldn't take place in the underwater city of Rapture like BioShock and BioShock 2 but rather in "an immense city in the sky" called Columbia, and immediately came up with: "LOL, they should call it Skyoshock." Then, alas, we took to Twitter and discovered that many other people shared our humorous turn of phrase, as well as "Flyoshock."

    So: BioShock Infinite is in the sky. Glad we got that out of the way. What else do we know about it?

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  12. Sage Advice From the Civilization V Trailer

    Earlier this week, 2K Games announced that they are in development of Civilization V, promising that this fall a lot of gamers will loose several months of their lives to hexagons and world domination. Just one more turn, right? 2k Games has since released the first trailer for the new Sid Meier game, embedded after the jump, for your convenience.

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