J.J. Abrams Thinks Star Trek Into Darkness Suffered Because of The Awful Tie-In Video Game

But Captain, that is completely illogical.

Recommended Videos

Does anyone actually expect video games based on movie franchises to actually be good? Sure, there are exceptions (and inĀ Riddick‘s case, the games are actually better), but I don’t think there’s a single person alive who tears into a tie-in game thinking “Oh boy, this will be worthwhile and enjoyable!” Well, except for J.J. Abrams, that is.

In a brief interview with GamerHubVideos, J.J. Abrams spoke about how disappointed he was in the recent video game, which was released in late April and was widely criticized for its awful gameplay and constant glitches. Abrams also said that his team dropped their involvement with the developers once they realized what direction the game would be going in, but by then it was already too late.

Of course anybody would be upset with a lackluster effort on the franchise they’re working hard to create, but Abrams might have taken it a bit too far when he said this:

To me the video game could have been something that actually really benefited the series and was an exciting, fun game with great gameplay and instead it was not, and was something that I think, for me, emotionally it hurt. ‘Cuz we were working our asses off making the movie and then this game came out and it got — Ā this isn’t even my opinion — it got universally panned, and I think that it was something without question that didn’t help the movie and arguably hurt it.

Really, Abrams? It was the video game that really hurt your movie? You don’t think it was the controversy surrounding casting a white actor in a role that was originally intended forĀ notĀ a white actor? Or maybe the less-than-stellar word of mouth that hit the Internet about how weirdly gross and exploitative the film was to its female characters? Don’t get us wrong, it was still a fun and engaging movie for a lot of people, but let’s not pretend that fans were so upset with the quality of the video game that they didn’t see the movie. That did not happen anywhere.

There is good news, however — now that J.J. Abrams is in talks with Valve to co-create movies based on theĀ Portal andĀ Half-Life series, he’s pretty hopeful that he can use these feelings of betrayal to his benefit and create something that stands alone beautifully while maintaining the integrity of the original games. “Whether it’s a video game or a book or a movie or a song, anything that is based on something else needs to exist on its own terms,” he also said.

Check out the full interview here:

(GamerHubVideos via Polygon, image viaĀ Star Trek)

Meanwhile in related links


The Mary Sue is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more
related content
Read Article We Just Got Our First Look At ‘Hades II’ Gameplay and by Olympus, It’s Stunning
Melinoƫ from Hades II and Zagreus from Hades
Read Article ‘Hades II’s Protagonist Has a Hell of a Backstory
Melinoe fighting Hecate from Hades 2 trailer
Read Article The Biggest ‘Invincible’ Project Yet Is Gathering Strength as We Speak
Allen, Invincible, and Immortal in 'Invincible'
Read Article Hutts, Pykes, Crimson Dawn: Every Character Set To Appear in ‘Star Wars Outlaws’
Promotional art for 'Star Wars Outlaws'
Read Article The Best ‘Fallout’ Games, Ranked
"The Art of Fallout 4" book cover. (Image: Bethesda Softworks.)
Related Content
Read Article We Just Got Our First Look At ‘Hades II’ Gameplay and by Olympus, It’s Stunning
Melinoƫ from Hades II and Zagreus from Hades
Read Article ‘Hades II’s Protagonist Has a Hell of a Backstory
Melinoe fighting Hecate from Hades 2 trailer
Read Article The Biggest ‘Invincible’ Project Yet Is Gathering Strength as We Speak
Allen, Invincible, and Immortal in 'Invincible'
Read Article Hutts, Pykes, Crimson Dawn: Every Character Set To Appear in ‘Star Wars Outlaws’
Promotional art for 'Star Wars Outlaws'
Read Article The Best ‘Fallout’ Games, Ranked
"The Art of Fallout 4" book cover. (Image: Bethesda Softworks.)